GTA VI news brief

GTA 6 "felt too fast" when Rockstar made it run like Grand Theft Auto 5 due to the leap in visual performance

Published by GamesRadarCredible report
GTA 6 "felt too fast" when Rockstar made it run like Grand Theft Auto 5 due to the leap in visual performance

According to reporting based on a new Edge magazine interview, Rockstar experimented with GTA 5-style timings during GTA 6 development, but the result made the world feel too fast for the game’s higher visual fidelity. The developers also said early work focused on understanding Vice City as a place, with a small team visiting Miami before the project expanded and its story took shape.

For fans, this is a useful reminder that GTA 6 is being built with a different level of realism than its predecessor. Details like narrower roads, longer day-night cycles, and more reactive pedestrians show Rockstar is adjusting the whole pace of the game, not just its graphics, to make Vice City feel more convincing.

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